The Participants should be Syro Malabar Faithfuls of Diocese of Mandya
Participants must present parish family book with personal details along with parish priest’s letter on parish letter head is mandatory
Aadhar card is mandatory
Rules and Regulations:
The Tournament will be held in league and knockout format
League will be of 6 overs per side on every match
Knockout games will be of 8 overs per side on every match
Tournament Structure of HPL
The HPL tournament is open to all ages
Matches will be conducted on a league cum knockout Format
The Teams will be bifurcated into 4 groups of 4 teams for the league stage
Each team will play each other in the group stages
Top 2 teams of each group will move to next round – knockout stages
In case of a tie in the group stage, teams with better run rate will advance to the next stage
The tournament will continue as knockout format (quarterfinals, semi-final and final)
Teams should consist of 11 players
Full cricket ground will be used for all the matches
Tie Resolution: In the event of a tie, the match will be decided by a Super Over.
Ball Usage FOR HPL
All the Matches will be played in green “VICKY” balls only
A new ball will be used for each Innings of all the matches
In the event of a ball being lost, it will be replaced with a used ball.
Game Rules:
HPL will follow ICC regulations. Umpire decisions are final
Team Composition: Each team must have 15 (11+ 4) players+ 5 Supporting staff (Max)
There will be power play for first 2 overs
The pitch length will be 20 Yard or 21 Yard-to be confirmed on the tournament day
A match can have up to 3 substitutions (substitute players are not allowed to bowl or bat)
Fielding restrictions: For the first two overs, 3 Fielders are allowed outside the 30 Yard Circle
Only 2 bowlers are allowed to bowl 2 overs per side-league stage (6 over per side) Only 3 bowlers are allowed to bowl 2 overs-knock out stage (8 over per side)
All bowlers must bowl overarm. Chucking/ throwing/ or underarm actions are not permit ted
The umpire’s decision on the bowling action is final
Only one bouncer per over is allowed
An extra ball and run will be awarded for each no ball or wide ball bowled. It will NOT be considered for a FREE HIT
A full toss ball bowled above the waist height of the batsman is considered as a no-ball to ensure player safety, it will NOT be considered for a FREE HIT
There will be no LBW dismissals
If a ball passes the batsman without being touched, the batting team can score byes
Runs completed off a legitimate ball that touches the batsman’s body will be credited as NO RUN
If the ball reaches the boundary due to an overthrow, the boundary runs are added to the runs scored before the overthrow to the batsman
A batsman is out only when the bails are removed from the stumps, in accordance with the umpire’s decision
A substitute runner is permitted only if deemed necessary by the umpire and the oppo sing team captain. Their decision is final
If a batsman gets out by a catch, the new batsman will take the strike for the next ball (cross over is not allowed)
Equipment
The organizers will provide green “VICKY” Tennis Balls along with wickets and bails.
Teams must bring their own bats.
Track Pants and Team Jersey is must for all the players
Changeover/Strategy Time
A 5-minute changeover/strategy time will be allowed at the end of each innings
Additional Rules
Once a team is eliminated, that team members cannot join other teams who are still in the com petition
Any changes to rules or dimensions of the playing area will be communicated along with the match schedule
Rescheduling of matches will not be entertained under any circumstances
The condition of play and ground will be determined by the umpire
All participants are expected to exhibit professional behaviour and refrain from using abusive language or questioning umpires’ decisions
Players must play with the ball as received from the pack
Tampering the ball (e.g., using fire or rubbing it on the ground) will lead to disqualification of the team
Violations of these regulations may result in awarding the match to the opposing team or imposing penalties
On-field issues or queries should be addressed by the team captain to the umpires directly
Umpires’ and organizers’ decisions are final
If a team does not show up within 10 minutes of the match start time, the opposing team will be awarded a walkover. If both teams are absent, the match will be declared as cance lled
All team members must arrive at the venue on time. A walkover will be awarded if a team fails to do so. (A representative cannot ask umpires to wait)